Setup:
Divide the table into quarters and label them 1-4.
Deployment:
Players deploy within 10 inches of their table edge, otherwise known as "standard" deployment.
Special Rules:
- At the end of each Control Phase, the active player rolls 1d6. On a roll of 1-4, place a 3" Pow 12 Blast template in the middle of that quarter. On a roll of 5-6, roll again.
- On a roll of 1-4, place a 4" Pow 14 Blast template in the middle of that quarter. On a roll of 5-6, roll again.
- On a roll of 1-4, place a 5" Pow 16 Blast template in the middle of that quarter. On a roll of 5-6, the active player chooses a quarter and places the template in the center of it.
- Once a template is placed, roll 1d6 for direction deviation. Roll 2d6 for distance deviation, with the active player choosing which die to use for the distance deviated.
The game ends when a player's warcaster or warlock is defeated.
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