Showing posts with label Hordes. Show all posts
Showing posts with label Hordes. Show all posts

Tuesday, October 25, 2011

Thursday, October 20, 2011

Back of the Base Tips

Here's some hints to using the back of your base effectively. It works well for models you have multiples of and for unit leaders. Enjoy!

Titan Gladiator and Harbinger

Quick update here. Wanted to show off some recent painting done by Jesse for some friends - The Harbinger and a Titan Gladiator.
 

Thursday, September 29, 2011

Warmahordes Combos!

Something I've noticed about Warmachine and Hordes is the ability to use models together in such a way to cause devastating effects. In games like Magic: the Gathering, these interactions are known as 'combos'. Many combos become very popular and are widely talked about amongst the community. With that in mind, I've noticed that such WM/H combos don't seem to be discussed much... either I'm not looking in the right places, or the information just isn't being posted.

So, I'm trying to figure out if people are being tight-lipped about these interactions or if they just assume everyone else knows about them. In an effort to get more discussion going, I'd like to know what your favorite Warmachine and Hordes combos are and how you use them! Feel free to leave a comment below detailing the models used and how they interact.

I'll start it off with a few of my own.

Cankerworm or Slayer and pGaspy (and an arc node): Cast Scything Touch on the 'jack and position it for a charge (preferably a high armor and damage jack/beast). Using the nearby arc node, cast Parasite on the intended charge target. Put 3 focus on your charging jack during the turn you intend to charge. Charge with your jack, and use its special attack (Bite or Combo Strike). Assuming base armor 20 on the charge target for example, you'll be doing around 3D6+8 actual damage. Buy an additional attack and boost the damage with the remaining focus, dealing roughly 3D6 damage after taking armor into account. On average rolls, this will do about 28 damage to the target, either totally destroying it or leaving it with very little damage left.

This one is much easier to explain - Gorman DiWulfe and Pistol Wraith. Again choose a relatively big target and lock it down for a turn. Start by getting Gorman to Black Oil the target. On a hit, the target (and anything else in the AoE) suffers a penalty to MAT and DEF, cannot make ranged or magic attacks, and must forfeit either its movement or action. Shoot with the Pistol Wraith - with it's lowered DEF, you're likely to get both attacks to hit, which means you get to Chain Attack: Death Chill. The target must forfeit its movement or action. You've basically shut the offending model down from doing anything other than casting non-offensive spells, popping their feat, or using an ability that doesn't require an action.

So there you have it, some fun shenanigans you can pull. Again, please post your dirty tricks in the comments below, and hopefully we can build up some WarmaHordes combos for all to try!

Tuesday, September 20, 2011

We're Now On DeviantArt

In addition to the gallery features here, we'll be posting more "professional" looking pictures over at deviantArt. You can click here to see the galleries.

Wednesday, September 14, 2011

Venethrax v. Vayl 75pts Assassination Part 2

The conclusion to the big 75-point game!

Venethrax v. Vayl 75pts Assassination Part 1

Part 1 of a big 75-point battle between Cryx and Legion of Everblight. Our first video batrep, enjoy!

Saturday, September 10, 2011

Venethrax and Grotesques

Shawn and Jesse have been busy painting today, here's what they've been up to.
 

Wednesday, August 24, 2011

New Legion Paintjob

Shawn's been working on changing up the color scheme of his Legion models. Here's what the Raek looks like now!
 

Wednesday, August 10, 2011

Updates, Shoutouts and More!

We've reached a milestone on Youtube, 100+ subscribers! We haven't updated in a while and felt this was the perfect time to do so.

Sunday, May 15, 2011

Iron Painter 5: Final Results

Shawn heads off with Jake, Drew, and Roy to play a game of WarmaHordes, leaving Jesse and Damon to finish up. Jesse completes Gorman and Damon decides to finish the multijack another day... there's a battle going on and we want to see it! Anyway, here's the last of the pictures for Iron Painter 5. Thanks again to Tinman_XL for inspiring us to join in the painting challenge!

 

Iron Painter 5: Shawn Finishes First

Shawn completes the Blighted Nyss Archer in about two hours, and it looks pretty nice! Damon gets some gold on the multijack and Jesse gets most of Gorman's colors down.

 

Iron Painter 5: After the First Hour

Jesse gets Gorman's suit painted green and begins working on the cloak and hat. Shawn gets a good deal done on the Blighted Nyss Archer - looks like he'll be finishing early! Damon makes some progress on his multijack, adding some brown as a basecoat for gold.

 

Iron Painter 5: It Begins!

There were three of us painting this time around. Jesse chose Gorman Di Wulfe, Shawn chose a Blighted Nyss Archer unit leader (converted), and Damon chose his heavy multijack.  

Iron Painter 5: Adventuring Heroes

http://dicerage.com/events/upcoming-events/106-steampoweredtv-iron-painter-5-and-dreadzone

As per the link, Tinman_XL is hosting another Iron Painter at his LGS. We'll be painting here as well then posting the results for the online community.

Saturday, April 16, 2011

Gallery Additions

Stop by our Gallery page to see a bunch of new images of Shawn's Searforge Commission and other mercenaries. Here's a preview pic for you:
Brun and Lug

Friday, April 15, 2011

Scenario - Requisitioned

While engaged with the enemy, you are called to send some of your own forces to fight on another front.

Tuesday, April 5, 2011

Thursday, March 24, 2011

Scenario - Hide and Seek

Hide and Seek scenario mapAn informant has secrets vital to you and your enemy. Can you locate them and bring them to safety before the opponent?