Showing posts with label red. Show all posts
Showing posts with label red. Show all posts

Sunday, December 12, 2010

Mayael the Anima Commander/EDH Deck

Mayael the Anima
Here's a legend with a nifty ability just ripe to use as a commander. Mayael the Anima has a low mana cost and a powerful ability - six mana can net you some of the largest creatures ever to see play!

Since this is a Commander deck, we already know what colors we have to choose from. Green is king of the beasts, while red and white have some great additions as well as removal options.

Mayael's throwing a party of the biggest and baddest, so let's see who's on the guest list!

Friday, December 10, 2010

A Deck Based On: Seismic Assault

Seismic Assault
While a decent card on its own, Seismic Assault lends itself to making a deck around. Discarding a land to basically Shock something? Not a bad tradeoff, as long as you have the lands to spare.

Now how are we going to go about getting a ton of lands into our hand? By going green, of course! We're also splashing in a touch of white for some classic cards that deal with lands.

This is the kind of deck that simply enjoys mana clumps, so it's a win-win no matter what you draw.

Let the assault begin!

Thursday, December 9, 2010

A Deck Based On: Varchild's War-Riders

Time for another quirky card to base a deck on! This time I'm using Varchild's War-Riders, which is an old card from the Alliances expansion and re-released in Magic Online's Masters Edition.

A mere two mana nets you a 3/4 creature with trample and rampage 1... but it has a drawback. It keeps giving your opponent 1/1 token creatures, and after a while those survivors are going to come back and get you!

Thankfully, red is already the main color of direct damage, and for good measure we're adding in black as well.

Time to ride into war!